I use my phone to play games and to get in social networks. I also use my computer to do my homework and to download music for my ipod.
2. In what ways have I used multimedia for a class assignment before?
I use it in every class to do the assignments. I use the computer to get on line and to look for things or to get in different web pages.
3. Explain how the World Wide Web is considered multimedia.
because through the www we can look for images, music, and text. with the www we can do many assignments at the same time.
4. What is the difference between time-based media and static-media? Give examples of each.
STATIC & TIME-BASED MEDIA
There is a fundamental distinction between timebased
and static media: time-based media exhibit
change over time; static media do not.
Video, animation and sound are time-based
media.
Still images and text are usually considered to be
static media.
Each medium has its own characteristics, leading
to distinctive strengths and weaknesses.
Always choose the most appropriate medium for
your purpose.
5. Insert a video (into your blog) that discusses/shows/involves multimedia you are interested in. Now answer the following questions after you insert the video. How is this multimedia? Why does this interest you?
Define the following terms by researching for answers on the World Wide Web.
6. Adobe Flash
Define the following terms by researching for answers on the World Wide Web.
6. Adobe Flash
Adobe Flash (formerly called "Macromedia Flash") is a multimedia and software platform used for authoring of vector graphics, animation,games and rich Internet applications (RIAs) that can be viewed, played and executed in Adobe Flash Player. Flash is frequently used to add streamed video or audio players, advertisement and interactive multimedia content to web pages, although usage of Flash on websites is declining.
7. Programming Languages
7. Programming Languages
An artificial language used to write instructions that can be translated into machine language and then executed by a computer.
8. Scripting Language (program)
8. Scripting Language (program)
A high-level programming language that is interpreted (translated on the fly) rather than compiled ahead of time. A scripting language may be a general-purpose programming language or it may be limited to specific functions used to augment the running of an application or system program.9. Interactivity
allowing or relating to continuous two-way transfer of information between a user and the central point of a communication system, such as a computer or television
10. Pixel
10. Pixel
a minute area of illumination on a display screen, one of many from which an image is composed